Who am I?
Linkeding Profile
With 17+ year in the video game industry, Pierre-Olivier "POC" Clement is a veteran who has worked on tons of AAA project both as a Game Designer and a Level Designer.
(including Rayman Revolution, Splinter Cell 2 3 & 4, Thief, or more recently Tomb Raider)
He also tried to walk the "indie" path, leading the creative side of The Order of Souls (iOS RPG) with the Silver Dice team, but the free to play mobile game turned out to be as critically successful as it was NOT profitable :)
POC leaves in Montreal and when he's not making friends with undead pirates or working, he's often playing games, mountain biking, or kite skiing.
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